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Houdini Spheres

For this project, I created two procedural spheres in Houdini using loops. I did convert them both into FBX's before texturing them, so again, they can be used like any model, but have lost their procedural alteration capabilities. I'm pretty proud of the textures on the "Celtic Sphere", as well as the nodes that went into creating the sphere's hidden Celtic knot.

Celtic Sphere